Wednesday, 2 November 2011

Construction-First Day of Editing

Our first day of editing was very successful. Today i edited together the two different lip syncing sequences, along with park and lake sequences. The first lip syncing was a low angle shot of a leading man sitting with his guitar singing the song. While filming we anticipated trouble when it came to keeping the footage in sync with a separate piece of audio, therefore we played the piece of audio while filming so we could keep the singing in time with the music, another advantage was that while we were filming Taylor (our leading man) sung along with the audio, and thanks to this we were able to make the lip syncing look extremely realistic. As well as editing the footage perfectly time after using cut off points while filming with the audio. And we simply repeated this action for the second lip syncing sequence.

Next we filmed out side where we were faced with an problem straight away with the weather. Not only was it blisteringly cold but we had to battle extremely strong winds, which was only amplified when editing, because the original footage audio was just wind. we were able to use a great panning shot of him walking next to the lake that we used along with another great lake shot of taylor on the bridge panning down to the water that we were able cross dissolve with a shot him lip syncing.

Lastly i used some great shot of taylor on the swings in the park playground. i was able to edit together three bits of film of the same thing but at different distances as if it was zooming in one frame at a time. i was also able to create a great effect, i managed to make Taylor disappear. i had a shot of him on the the swings, then without moving the camera taylor went out of shot and by dissolving the two bit of footage together it gave the effect of him disappearing.  

We ran into one problem when editing the footage: When we changed the color of the swing scene to black and white the footage becomes very pixalated. We realised that this is due to the frame rate within Adobe Premiere and that when we export the footage it will be fixed.

Charlie Quirke

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